000 | 00622nam a22001577a 4500 | ||
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999 |
_c41863 _d41863 |
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003 | PILC | ||
005 | 20210424155929.0 | ||
008 | 210424b ||||| |||| 00| 0 eng d | ||
082 | _aELB 794.8/1525 Si61p 2020 | ||
100 | _aSinclair, Jean-Luc | ||
245 | _aPrinciples of game audio and sound design: sound design and audio implementation for interactive and immersive media | ||
260 |
_aNew York : _bRoutledge, _c2020 |
||
300 | _a313p.; | ||
650 | _a1. Computer games--Programming 2. Sound--Recording and reproducing--Digital techniques 3. Computer sound processing 4. Video games--Sound effects | ||
942 |
_2ddc _cEBOOKS |