000 00622nam a22001577a 4500
999 _c41863
_d41863
003 PILC
005 20210424155929.0
008 210424b ||||| |||| 00| 0 eng d
082 _aELB 794.8/1525 Si61p 2020
100 _aSinclair, Jean-Luc
245 _aPrinciples of game audio and sound design: sound design and audio implementation for interactive and immersive media
260 _aNew York :
_bRoutledge,
_c2020
300 _a313p.;
650 _a1. Computer games--Programming 2. Sound--Recording and reproducing--Digital techniques 3. Computer sound processing 4. Video games--Sound effects
942 _2ddc
_cEBOOKS