Principles of game audio and sound design: sound design and audio implementation for interactive and immersive media (Record no. 41863)

MARC details
000 -LEADER
fixed length control field 00622nam a22001577a 4500
003 - CONTROL NUMBER IDENTIFIER
control field PILC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20210424155929.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 210424b ||||| |||| 00| 0 eng d
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number ELB 794.8/1525 Si61p 2020
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Sinclair, Jean-Luc
245 ## - TITLE STATEMENT
Title Principles of game audio and sound design: sound design and audio implementation for interactive and immersive media
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. New York :
Name of publisher, distributor, etc. Routledge,
Date of publication, distribution, etc. 2020
300 ## - PHYSICAL DESCRIPTION
Extent 313p.;
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element 1. Computer games--Programming 2. Sound--Recording and reproducing--Digital techniques 3. Computer sound processing 4. Video games--Sound effects
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type E-Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Dewey Decimal Classification     Higher Education Department Library Higher Education Department Library Digital Collection 04/24/2021   ELB 794.8/1525 Si61p 2020 ELB359 04/24/2021 1 04/24/2021 E-Books
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