Principles of game audio and sound design: sound design and audio implementation for interactive and immersive media (Record no. 41863)
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000 -LEADER | |
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fixed length control field | 00622nam a22001577a 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | PILC |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20210424155929.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210424b ||||| |||| 00| 0 eng d |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | ELB 794.8/1525 Si61p 2020 |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Sinclair, Jean-Luc |
245 ## - TITLE STATEMENT | |
Title | Principles of game audio and sound design: sound design and audio implementation for interactive and immersive media |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | New York : |
Name of publisher, distributor, etc. | Routledge, |
Date of publication, distribution, etc. | 2020 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 313p.; |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | 1. Computer games--Programming 2. Sound--Recording and reproducing--Digital techniques 3. Computer sound processing 4. Video games--Sound effects |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Dewey Decimal Classification |
Koha item type | E-Books |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Total Checkouts | Full call number | Barcode | Date last seen | Copy number | Price effective from | Koha item type |
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Dewey Decimal Classification | Higher Education Department Library | Higher Education Department Library | Digital Collection | 04/24/2021 | ELB 794.8/1525 Si61p 2020 | ELB359 | 04/24/2021 | 1 | 04/24/2021 | E-Books |